AI Insights · Timothy · March 2025
Top 5 Vikings Games on Android in the Netherlands: Q1 2025 Analysis
Explore the performance trends of the top 5 Vikings-themed games on Android in the Netherlands during Q1 2025, featuring insights on revenue, downloads, and active users from Sensor Tower.
The first quarter of 2025 saw intriguing trends in the performance of the top Vikings-themed games on the Android platform in the Netherlands. Here's a breakdown of the weekly revenue, downloads, and active users for these top-performing games.
Viking Rise from IGG.COM started the quarter with revenue at about $8.5K, experiencing fluctuations but peaking again at $8.8K by the end of January. Downloads began at 1.1K, with a gradual decline to just under 400 by the end of March. Active users showed a peak of 1.8K in late February, before a significant drop to 233 by the end of the quarter.
Pixel Tribe: Viking Kingdom by KVANNLI AS had modest revenue, peaking at $39 towards the end of March. Downloads started at 85 and increased to 188 in early February, before declining to 56 by the end of the quarter. Active users hovered around 700 for much of the quarter, ending at 570.
Vikingard from Orienjoy International Company Limited saw a notable spike in revenue to $621 in late February. Downloads were relatively stable, starting at 88 and slightly decreasing to 55 by the end of March. Active users increased steadily to a peak of 166 in late January, with minor fluctuations throughout the quarter.
Vikings: War of Clans PvP by Plarium LLC showed varied revenue, peaking at $2.8K in late January. Downloads remained low, peaking at 46 in early February. Active users started at 105 and decreased to 78 by the end of March.
Asgaard Saga from Hulan had no revenue during this period. Downloads were minimal, peaking at 40 in March.
These insights are sourced from Sensor Tower, which offers more comprehensive data and trends analysis for these games and others on the market. For further insights, visit Sensor Tower's platform.